To master the art of magic item creation and quests for ways to make the process quicker and easier.To found a significant and powerful school of magi.To become a benevolent master of several worthy apprentices.Perhaps he will one day learn to control his gift. They seem to happen at random or when he’s in great danger. To uncover a whole new source of magic (via a rules supplement you’ve been dying to try out).He wants to stage a coup against the god of magic and control the entire domain himself. To become a god, but not just any god.Raised and trained in a horrible wizard school, he yearns to return a hero with great powers and lord it over his teachers and former fellow students.Seeks immortality, not just for self, but for ailing mother as well.Bend a powerful, named demon to his service for 100 years.Impress the local village beauty with wizardly power and marry her. To become powerful enough to destroy an evil artifact that has cursed his family for generations.PC quests for way to save master’s plight. Master’s experiment goes wrong, transforming the PC and cursing the master.If you have any ideas for more hooks, just comment below, maybe we’ll get to 100. Game masters could also use them for interesting NPC wizard hooks. The following ideas could be used for player characters stuck on a PC background and purpose. A magic tome speaks to the wizard and tells him to do things at night in exchange for the promise of great future power.
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